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Broken Sword 4 - The Angel Of Death Download Nosteam

Updated: Nov 27, 2020





















































About This Game After reluctantly battling dragons, Mayan gods, and becoming a knight of a long lost Holy Order, unwitting hero George Stobbart determines to settle down to a life of mundane 9-5 office work. Who would have thought that a mysterious and beautiful woman would enter his life; a woman whose sudden disappearance draws him into a desperate search for a nefarious artefact of great and terrible power? As forces of ancient worlds and past forgotten myths clash, current emotions will conflict with past regrets. Emotion, humor, and puzzling combine to draw the player into a dark world of conspiracy theories, daring adventures, and ancient societies. For George, it looks like the world needs saving. Again.Key Features:The fourth installment of the legendary series – available in stunning 3DFeatures a rich, evocative soundtrack and top quality voice actingThe atmosphere of mystery and danger will accompany you throughout the whole adventureThe engrossing story-line and witty dialogue will keep you hooked throughout 6d5b4406ea Title: Broken Sword 4 - the Angel of DeathGenre: AdventureDeveloper:Sumo Digital LtdPublisher:Revolution Software LtdRelease Date: 15 Sep, 2006 Broken Sword 4 - The Angel Of Death Download Nosteam broken sword 4 the angel of death прохождение. broken sword 4 the angel of death walkthrough pc. broken sword 4 the angel of death patch. broken sword 4 the angel of death (secrets of the ark). broken sword 4 the angel of death free download. broken sword 4 the angel of death walkthrough. broken sword 4 the angel of death download. broken sword 4 the angel of death UnplayableUpdate!. Look...I'm a Broken Sword series fan!! The first 3 episodes before this one are ok, but this one is really crap. 3D and point & click its a bad combination and yet they make this combination a lot worse!!! You cant skip scenes, visual its terrible and if its already bad find some spots in 2D point & click games in this one is a pain in the a**. Dont waste your time and money on this game!!! =(. This is the fourth game in Broken Sword series and... uhm... Oh, for god\u2019s sake! No. Just no. Plain and simple. This game isn't worthy of the Broken Sword name. What have you done to the beloved franchise??? Sorry for blurting my frustration out but Broken Sword 4 - the Angel of Death is a complete disappointment for any fan of the series, and would be most certainly a wrong choice to introduce someone to it. I'll try to be very brief about what's been done in this game and why it just didn't fit with the rest of the series, neither with tone nor with the gameplay. Oh, and there is one thing that I've never dreamt of telling about a Broken Sword game to begin with: the scenario is bad!After the events of the the Sleeping Dragon, George is back in New York and running a bail bonds office with his partner Virgil. Aside constant indigence due to the lack of decent clients, life has been quiet for Mr. Stobbart... that is until an attractive blonde named Anna Maria shows up on his door step, asking for help about another manuscript! That is the moment the Italian mafia takes a hit on George's shop, leaving the place wrecked and Virgil pretty much\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665 From that point onwards, George is yet again sucked into another adventure "vaguely" involving Templar lore. Ready for the Ark of Ashdod? Because that was one Christian legend not trifled by the series. They must have thought "Hey, we didn't include the Arc on any previous games. Wanna arrange an appearance for that?" and the response was this, I guess "Sure, let's make it Indiana Jones style with church thrown in as bad guys!"Don't get me wrong, I'm not even Christian and I wouldn't be offended on religious matters to begin with. This is fiction. But the lore is so mismatched, the story gives you a headache in its short lived lifespan. Okay, here is the start of my actual complaints, so if you intend to play this game for the sake of completion, and would like to avoid spoilers, skip the rest of this paragraph. It is already customary to Broken Sword games to include interconnection for obscure political\/religious groups but it's been done elaborately until now. Here, we have the mafia and the Vatican as core power players - and Mafia are the good guys! And there will be no decent explanation to the heartfelt (!) sacrifices (!!!) they've been doing to protect humankind! Weird, huh? Add to this already weird display the Arc of Ashdod, a scientist obsessed with monatomic gold, nuns working at a wafer factory and Turkish secret service. Frustrated yet? And surprise, there is no satisfying story explanation when you come to end. Just a bunch of needless NPC deaths and sacrifices, added with every good natured side character showing up in the catacombs of Vatican (???) to help our characters. That is plain lousy writing.Another major disappointment is that we have a new protagonist to accompany George instead of Nico: Anna Maria. You heard it right. Nico isn't a protagonist in this story. She's been replaced by an Italian blond whose loyalty will be the primary concern of debate for the remainder of the whole game. Nico herself won't be appearing till way past the middle of the game to share some snarky remarks to display cheap jealousy, take under a brief and mostly irrelevant adventure in Arizona to \u201chelp\u201d George investigate, and play the part of a damsel in distress by the ending. That's it. Nico is not relevant in this game. That is one tradition broken alright with much frustration attached to it. It was a decent idea to present some competition for Nico as a romantic interest, but this is badly done. Anna Maria is shallow and needy until the end of the game, and there, she serves as a traumatizing element for George. That's all.Yes, I said traumatizing. Yes, in a Broken Sword game. The tone of the game is very slow pacing and somewhat dark compared to previous installations. It's as if there was a shortage of decent humor in the department when people were writing the script. It's always dark and moody, starting with the opening cinematic. That's specifically why this shouldn't be called a Broken Sword game. Even everything else were to fail, you could always count on humor in Broken Sword series. It seems not anymore. Whatever your take for this whole mess would be though, it will come to an end soon. The whole game consists of 4 places: New York, Istanbul, Arizona and Rome. Yup, that's it, and every story arc is so badly rushed you understand not a thing aside that there was an Arc and evil church was trying to assemble it.The game already continues the 3D style of the 3rd game, but the art style made a fast transition from cartoony to robotic realism. Sure, layering seem decent and it is a fitting art choice for the already moody undertone but I wish characters would attain some facial expressions. There is no feeling left. They look clucky, they move clunky and they mostly seem like everyone is badly constipated. The gameplay is a hybrid between WASD controls and mouse, and it mostly doesn't work properly - especially on time bound game sequences. Cameras are as hellish as the third game too.Let's talk puzzles btw. Now, gameplay logic is somewhat inferior and obscure, sure. This is not unheard of from adventure games anyhow. But some puzzles are not only ill-prepared and time consuming, some are plain irrelevant to common sense. There is a scene that George is tied down at the back of an Italian massage parlor and has to escape, for example. Now that was some enforced ACME logic if I've ever seen some! One positive thing that can be said is that hacking puzzles are a decent addition and they are somewhat fun.At the end of the day, you'll play this game to say that you've played it if you are a Broken Sword fan anyhow. You'll get annoyed, you'll curse, you'll be fed up half way through but you'll play. If you are not though, spare yourself some pain and just find something better to do.Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!. This is the fourth game in Broken Sword series and... uhm... Oh, for god\u2019s sake! No. Just no. Plain and simple. This game isn't worthy of the Broken Sword name. What have you done to the beloved franchise??? Sorry for blurting my frustration out but Broken Sword 4 - the Angel of Death is a complete disappointment for any fan of the series, and would be most certainly a wrong choice to introduce someone to it. I'll try to be very brief about what's been done in this game and why it just didn't fit with the rest of the series, neither with tone nor with the gameplay. Oh, and there is one thing that I've never dreamt of telling about a Broken Sword game to begin with: the scenario is bad!After the events of the the Sleeping Dragon, George is back in New York and running a bail bonds office with his partner Virgil. Aside constant indigence due to the lack of decent clients, life has been quiet for Mr. Stobbart... that is until an attractive blonde named Anna Maria shows up on his door step, asking for help about another manuscript! That is the moment the Italian mafia takes a hit on George's shop, leaving the place wrecked and Virgil pretty much\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665 From that point onwards, George is yet again sucked into another adventure "vaguely" involving Templar lore. Ready for the Ark of Ashdod? Because that was one Christian legend not trifled by the series. They must have thought "Hey, we didn't include the Arc on any previous games. Wanna arrange an appearance for that?" and the response was this, I guess "Sure, let's make it Indiana Jones style with church thrown in as bad guys!"Don't get me wrong, I'm not even Christian and I wouldn't be offended on religious matters to begin with. This is fiction. But the lore is so mismatched, the story gives you a headache in its short lived lifespan. Okay, here is the start of my actual complaints, so if you intend to play this game for the sake of completion, and would like to avoid spoilers, skip the rest of this paragraph. It is already customary to Broken Sword games to include interconnection for obscure political\/religious groups but it's been done elaborately until now. Here, we have the mafia and the Vatican as core power players - and Mafia are the good guys! And there will be no decent explanation to the heartfelt (!) sacrifices (!!!) they've been doing to protect humankind! Weird, huh? Add to this already weird display the Arc of Ashdod, a scientist obsessed with monatomic gold, nuns working at a wafer factory and Turkish secret service. Frustrated yet? And surprise, there is no satisfying story explanation when you come to end. Just a bunch of needless NPC deaths and sacrifices, added with every good natured side character showing up in the catacombs of Vatican (???) to help our characters. That is plain lousy writing.Another major disappointment is that we have a new protagonist to accompany George instead of Nico: Anna Maria. You heard it right. Nico isn't a protagonist in this story. She's been replaced by an Italian blond whose loyalty will be the primary concern of debate for the remainder of the whole game. Nico herself won't be appearing till way past the middle of the game to share some snarky remarks to display cheap jealousy, take under a brief and mostly irrelevant adventure in Arizona to \u201chelp\u201d George investigate, and play the part of a damsel in distress by the ending. That's it. Nico is not relevant in this game. That is one tradition broken alright with much frustration attached to it. It was a decent idea to present some competition for Nico as a romantic interest, but this is badly done. Anna Maria is shallow and needy until the end of the game, and there, she serves as a traumatizing element for George. That's all.Yes, I said traumatizing. Yes, in a Broken Sword game. The tone of the game is very slow pacing and somewhat dark compared to previous installations. It's as if there was a shortage of decent humor in the department when people were writing the script. It's always dark and moody, starting with the opening cinematic. That's specifically why this shouldn't be called a Broken Sword game. Even everything else were to fail, you could always count on humor in Broken Sword series. It seems not anymore. Whatever your take for this whole mess would be though, it will come to an end soon. The whole game consists of 4 places: New York, Istanbul, Arizona and Rome. Yup, that's it, and every story arc is so badly rushed you understand not a thing aside that there was an Arc and evil church was trying to assemble it.The game already continues the 3D style of the 3rd game, but the art style made a fast transition from cartoony to robotic realism. Sure, layering seem decent and it is a fitting art choice for the already moody undertone but I wish characters would attain some facial expressions. There is no feeling left. They look clucky, they move clunky and they mostly seem like everyone is badly constipated. The gameplay is a hybrid between WASD controls and mouse, and it mostly doesn't work properly - especially on time bound game sequences. Cameras are as hellish as the third game too.Let's talk puzzles btw. Now, gameplay logic is somewhat inferior and obscure, sure. This is not unheard of from adventure games anyhow. But some puzzles are not only ill-prepared and time consuming, some are plain irrelevant to common sense. There is a scene that George is tied down at the back of an Italian massage parlor and has to escape, for example. Now that was some enforced ACME logic if I've ever seen some! One positive thing that can be said is that hacking puzzles are a decent addition and they are somewhat fun.At the end of the day, you'll play this game to say that you've played it if you are a Broken Sword fan anyhow. You'll get annoyed, you'll curse, you'll be fed up half way through but you'll play. If you are not though, spare yourself some pain and just find something better to do.Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!. When I saw that this game received mixed reviews, I still kept my hopes high. After all, Broken Sword 3 got mixed reviews, and I enjoyed it, despite being trampled by boxes ;). Then I played it. I will say this: I'm glad I played it. I'm a Broken Sword fan; therefore, I must play the whole series. If you are a Broken Sword fan, you probably should play it. It doesn't get everything wrong, it just doesn't get enough right. I feel that Broken Sword 3 was much stronger in terms of story and graphics. Anyhow, lets get to the positives of this game before I load you with the negatives. First of all, the characters are still great. George Stobbart is still wonderful. We have the same voice actor, and his delivery is great. We get to see some "guest star" characters from previous Broken Sword games, which I always enjoy. There are a few new characters that are amusing, and well done all around. Also (slight spoiler, but good grief she's on the cover), we have a new heroine! Her name Anna Marie and I personally wish she wasn't there because Nico Collard is the best. However, she is there, and she does a good job at keeping you guessing about character loyalties, overrall game plot, etc. I love the sountrack. There are portions that sound like the regular Broken Sword standard soundtrack (which is great), and then there are the special portions. There is a stage in the game where Nico is in Phoenix, Arizona. Yeah...more on that later. While she is there, there is a great guitar soundtrack that really enhances the atmosphere. There is a spy soundtrack in a section where George is doing a covert operation. Very cool. Also, the controls are much better. I didn't like how BS3 only used the keyboard. Here, you use both mouse and keyboard, pointing where you want to go or look at with mouse and hold control to run. So the positives are the characters, the music, and the script. Now the negatives. First of all, the story is horrible. For me, it boarders on heresy. In each BS game, we are dealing with an ancient artifact or technology that will bring about the end of the world. This time around, the ancient artifact is The Ark of the Covenant. Now, if your mind jumped to Indiana Jones and Raiders of the Lost Ark...you would be on the right track. (Spoiler!) (Spoiler!) George Stobbart is our Indiana Jones, the "good guys" are the Mafia, and the Nazis are played by...high officials in The Catholic Church. Nico Collard and Anna Marie take turns being Marion. If this plot doesn't sound absurd, I don't know what does. High officials in the Catholic Church want to use the Ark of the Covenant and capture either Anna Marie or Nico to use their body as a sacrifice and\/or vessel for the Angel of Death to inhabit, so said angel can destroy all those that don't believe in the one true faith . Horrible isn't it? The game really doesn't look finished either. There are instances where you look on a large area map, and there are indentations in the map that make you think that you will go to said place once the story opens up to that area. Some of the places show up, and some don't. Seriously, the look and feel of this game is like Nico's hair: messy and unfinished. The ending is incredibly rushed and depressing. The ending sequence throws logic out the window, since all the characters you helped in the game somehow find the secret entrance and come to your aid, and it's never explained how. Apparently its easy to find the secret chambers in the Vatican. You know how you had so many places to visit in the first three games, not to mention hidden temples and stuff? Even in Broken Sword 3? Well, here you get to start in NY, go to Turkey, then Phoenix, Arizona, then lastly, a small section of Rome including supposed hidden offices of The Vatican. Thats it. Four. There are no cut scenes. The game just puts widescreen bars into view, which lets you know this is a cut scene, with no change in graphics. I'm not a stickler on graphics, but they should be at least on par with the previous 3D title. This takes a step backwards. Now the character gripe. While Anna Marie is not a pointless character, Broken Sword has always been about George and Nico. Nico doesn't show up till halfway through the game. She is a side character in her own game series, which ticks me off. I'm sorry if the negatives seem to be disjointed. To sum it up: The story is ridiculous, the game looks unfinished and ends rather sadly (trust me when I say that it was not necessary). So should you buy it? If you are a BS fan, I think you should still play it. If the storyline strikes you with the "its so bad its funny" vibe, or if you don't think it a ridiculous premice, then you should play it. The script works well within the plot. For all my complaints, I'm glad I played it. It would have annoyed me if I hadn't. Also, I got this game on sale. Knowing what I know now, I'm really glad I did. This is definitely the weakest game in the series. I hope for a better time with Broken Sword 5: The Serpent's Curse.. The game is not very good, but the story lives up to the rest of the series. If you're playing them all, it's not bad enough to skip it.. Not Played all the way through, but good game so far, Clunky controls but still easily useable, Camera angle meant I did keep getting caught behind objects. Good Graphics and good gameplay :). This game seems to be receiving a lot of hate. Is it well deserved? Well... yes... and no. This is definitely the worst of all series. But it is still quite interesting and atmospheric. The one thing, that massively lets thie game down is its puzzles. You would think, that difficult puzzles in a game, dedicated to puzzle-solving is a good thing. And you would be 100% right. But in this game, puzzles can be hard to slove not due to their intended complexity, but due to them being illogical, due to the unclear goals that should be achieved, lack of information or downright stupidity. Sometimes the most unobvious actions need to be completed, to progress with the story. Like showing one guy an object, which you found much earlier in the game and which has no connection whatsoever to this particular guy - not even a hint that it should be shown to anyone. And this is just one example of many - I could go on all night, but don't want to post spoilers. Let's just say, that in previous three games, I got hopelesly stuck and needed to use walkthrough only once. That's ONCE in THREE games. In this game, I am about half way through and already had to google the solutions to quests about 5 times. And they not even difficult quests - just one tiny extra bit of information would make them fun and enjoyable to solve. But the game does not give you this info and you're getting stuck - going back and forth between locations, talking to everyone, clicking on everything and getting p****d off - because you still can't find the solution. Also - the game feels unfinished and\/or unpolished. There are random locations on the map, that you never able to unlock and travel to and random objects in the world, that are there for no reason. They don't give you info, they don't help you solve puzzles, they not even there for laughs (like some objects in previous titles) - they are just there, so your protagonist can approach... let's say - book on a table, and say in loud monotonous voice - "It's the book"... Wow - thanks, Captain Obvious! I would have never guessed, if you had not told me... So yeah - in comparison to other titles in the series, this game sucks harder, than any German actress I've ever seen. Why do I still recommend it then? Well - because it's the Broken Sword game and I am a bit of a fan.Also because: - The atmosphere is still there. Alike Broken Sword 3 - it's in 3D, so world does feel a bit empty, but somehow it still manages to be quite charming. - George, Nico and some of the old characters return, bringing back the memories. - The usual dark\/ridiculous sence of humour is still there.- Story isn't that bad.- Those quests that have any logic to them are still quite interesting to solve. That about sums it up.So... In general, the verdict is as follows:If you are fan of the Broken Sword, then by all means get this game for your collection (wait for sale). And if you are not, you are much better off playing the first two games, becoming a fan and only then getting Broken Swords 3 and 4 (wait for big sale). It's not bad a deal if you're following the story from the beginning and spend 2-3 bucks on this one.

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